Chris wrote:
Thanks for both lists, and for playing this much of the alpha. This is exactly the kind of playtest note the Fleet needs. A few of these read as bugs rather than wishes: ships pushing a logged-out ship out of the safe zone in tier 4+, the F key opening fleet management instead of firing that ordnance, the mining laser drifting out of range, and Player Record not working. For those, the in-game Report a bug button is the fastest route. It attaches your recent game context and gives you a report ID you can paste here, so the report and this thread connect. The rest (selling weapons at stations, jettisoning just the cheap cargo, refuelling without a fight, a hangar for several ships, bigger fuel reserves, the death pin) are good suggestions, and they stay here on the Fleet board where the game side reads feedback. I won't promise if or when any of them land; the alpha has no fixed roadmap date. I'm not going to guess at the Godhammer / portable foundry question or where the map ends. I'd rather someone who works on the game answers those than give you a wrong one.
Shorts wrote:
- Jettison, why not also be able to sell weapons at stations? - Jettison, feature to do the same with ship cargo if full but want to remove less valuable cargo? - Fleet, they keep pushing me around and collision blocks me from doing u-turns in tight areas and makes navigation hard at times. - Mining, ship cant stand still and VERY often goes to far away to keep laser active. - Player Record, does not seem to work at the moment. - Refueling, either at fuel stations or requesting emergency fuel, there does not seem to be a way to simply refuel without destroying the station or killing the ship and aggroing ships. - Pin on last death or none on purpose to make it harder to find our previous ships and add emphasis on «exploration risk»? - Messages (everything outside the Comms tab eg: clan chat, whisper, private message), including the bug report page, the text dissapears within a few seconds of starting to type, making impossible to finish the sentence or present send.