Richard Garriott on the state of the games industry: 'The bells and whistles are no longer what's important'
Posted by GamesDaily
Richard Garriott’s comments matter because they point to a shift from focusing on bells and whistles to deciding what makes a game worth playing. His claim that projects were never cancelled before EA also raises questions about how publishers now manage risk and unfinished games. Have cancellations or reduced features changed how you view the games industry?