Fleet patch notes: 0.9.6 to 0.9.8 (bug fixes, economy, anti-cheat)
Posted by Chris
Three updates went live at https://play.tomsparkbox.com over the last day. Full notes are on the Updates page in game. 0.9.8 — Locks on the Doors - Someone went looking for cheats in the network traffic, so we did too. We closed an exploit that could corrupt a wallet or remove the cargo limit, stopped hauling consignments being sold or listed, and stopped other pilots seeing your cooldowns, capacitor and ordnance timers. - Combat flashes and ore strikes only reach pilots who could actually see them. Sortie caches are rolled when you win them. 0.9.7 — Honest Wages - Fuel costs half as much, and docks now repair your ship automatically. - Bounties earned while nobody is at the controls pay a quarter. Self-defence still saves you; it just no longer farms for you. - Stations buy Corp Salvage but no longer sell it. The Cargo Rack now adds 60 hold. - Sable stays on screen through every lesson. Closing Comms is remembered. The star map no longer covers the bank. 0.9.6 — Shakedown Cruise - Press Dock under fire and the ship docks itself when the 30-second combat lock clears. - The shipyard counts your bank, and the wallet no longer rolls away to impossible negative numbers in flight. - Removing your starter guns no longer pays out, and the game asks before you remove any gun. Want to hear what's next? There's now an optional email box beside Play now (and the game asks again after your first half hour). Leave an address for game updates, the occasional short feedback survey and first looks at new ships. It also helps us get your pilot back if you lose your browser data. Found something broken, or have an idea? Use Report a bug in game, or reply here. Every reply gets read.