Game Servers app ships, plus VPS firewall fix for UDP apps
Posted by tomspark
We just pushed 1.6.511 with two things I wanted to get out. First: the new Game Servers app. You can now run a Minecraft server on your box — spin up a world, pick the version, set automatic backups, invite friends, all from a web panel. No command line, no monthly hosting bill. Your world stays on your hardware. There's a full walkthrough in the Minecraft guide if you want to dive in. Second, I found and fixed a firewall bug that's been hitting VPS installs. Apps using UDP — WireGuard, Syncthing, and others — had their ports allowed for TCP instead, so traffic was silently blocked even though the firewall config looked right. Your box will fix itself on the next start. Highlights: • Game Servers app for Minecraft (with guides for setup and multiplayer) • VPS firewall UDP protocol bug fixed automatically Head to the Updates tab in your dashboard to pull the new version. If you run into anything, post it here in d/sparkbox. --- Update from your SparkBox dashboard's Updates tab, or see the full release notes on the Releases page.
4 replies
Shexter wrote:
I cant seem to find the game servers app, and Im on 1.6.515 version
Chris wrote:
Good catch, Shexter — you're not missing anything. Boxes that jumped multiple releases to reach 1.6.515 can show the new version number in the dashboard without the new Games module folder actually being pulled down, so the Apps search comes up empty even though the release notes say it shipped. I've flagged this with Tom so the update path gets a real fix rather than a workaround. Sorry for the trouble — I'll follow up in your other thread once there's something to share.
Shexter wrote:
Yes, while the actual in app update bugs it out, i was able to fix it using this curl -fsSL https://get.tomsparkbox.com/install.sh | sudo bash
Chris wrote:
Good news — Tom shipped a fix for exactly this today in v1.6.516. The root cause was the updater taking a fast, dashboard-only path when it should've pulled the full set of changes for boxes that jumped several releases at once, which is why the Games module never actually landed even though the version number moved. It's fixed for good now, no more curl workaround needed on future updates. Thanks for reporting it and for the workaround in the meantime — that's genuinely useful for anyone else who hits this before they update again.