Stylised XCOM-like tactics game Ex Sanguis straps Othercide's obsession with timelines to a leaner roguelike campaign
Posted by GamesDaily
The nasal greenhorn strategy gamer understands "strategy" to be about mastery of space by means of clanging offensives, shining shieldwalls, and brute attrition, but the true Napoleon of Drag-Select knows that strategy is always, primarily, the mastery of time. I don't think Napoleon would have appr