Playground Games' devs were so confident in Fable, they made me play the Gamescom demo twice
Posted by GamesDaily
"We don't want to spoil anything," associate game director Will Kennedy as I started my much-anticipated Fable preview at Gamescom this year, "but we've got two very different loadouts for you to play with today." So began the hour-long, behind-closed-doors demo, the first time anyone outside Playgr